Wonder Woman: Must See

It’s about time they got DC’s third longest-running character on the big screen. I readily admit, doing Wonder Woman well has always been a challenge. Unlike Batman and Superman, this character has undergone several major reboots in her comic book. Originally, Diana shows up around WWII to bring America out of its neutral stance; then in the Eighties, she’s an emissary trying to stop the god Ares; I lost track after the George Perez reboot in 1986 since there’s probably two or more given DC’s annoying addiction to rebooting. Superman and Batman often work out just fine with them being eternally 29-35 as their backstories line up. Wonder Woman not so much despite her immortality. I think DC tries to keep the appearance of its core characters as recent developments while some can be locked down to pre-WWII (aka the Golden Age characters who didn’t age gracefully) and now they’re probably running into a possible second generation locked in the late Sixties to early Seventies.

But I digress.

Wonder Woman does a solid job integrating the character into a believable story by moving her origin back to the closing events of WWI. To me it was a good move, WWII is played out cinematically and this year is the centennial of the US joining the pointless fray. It also makes her into a superhero who has been working in the shadows, similar to say MacLeod from Highlander. The story did Germany a favor too. Diana doesn’t see the Germans as the enemy but as puppets of Ares…well, all participants are being manipulated by the god of war. The Germans are under the evil god’s sway the most because Captain Trevor (the always bland Chris Pine) has intelligence on renegades General Ludendorff and poison-gas expert Dr. Maru. Based upon the time of the story, all sides are actually starting to work on the armistice while Ludendorff wants one last opportunity to turn the war in Germany’s favor.

I also applaud the Time Warner empire for appointing a woman director. Patty Jenkins cut her teeth 14 years ago on Monster and definitely showed prowess on the action scenes. Ergo, gender isn’t relevant when it comes to making superhero (or other) genre films. Jenkins keeps the pace going for I don’t recall any slow sections or over-dramatic, telegraphed sequences making a point; Man of Steel was very guilty here. One other thing, the Amazons aren’t all white women. If they’re derived from the ancient Greeks, people of African decent would make sense as probable Amazons. Being an Amazon is more of a state of mind than an ethnicity; their name comes from the Greek word mazos (breast; the “real” ones amputated their right breast so they could wield bows better).

My only complaint is the “muddiness” (or Instagram filters) which I don’t think Jenkins could avoid since this movie has to fit into Zack Snyder’s vision of the DC cinematic universe.

I highly recommend Wonder Woman. Best of all, you don’t really need to sit through the slog of Batman v. Superman to understand any previous plot points. It stands on its own just fine. I do hope the movie succeeds enough to get Hollywood to rethink superhero franchises with female characters. I personally like woman superheroines and I also believe they should have sensible outfits. Nobody wants to get punched, kicked or stabbed in the midriff, upper chest or thighs.

Alamo Extras: Trailers for Amazons of Rome, The Super Stooges v. The Wonder Women, Clash of the Titans (the original!) and The Battle of the Amazons; a Department of Labor ad with Batgirl (the late Yvonne Craig) asking for equal pay; Brief Histories of Wonder Woman in cartoons: Hanna-Barbera, Cartoon Network; the failed 1967 pilot from the Batman (1966) people who tried to make it a comedy (terrible execution); scenes from the 1974 TV show with Denise Crosby and of course, the Linda Carter version in 1977; closed with a Mego commercial.

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Mwah ha ha! Thanks Jones Soda

The good news…Jones Soda can be found at the local HEBs again. Not in four packs but by the bottle for about a buck each.

The bad news…still offering bad advice!

Seriously, I’m a rather vivid, part-loud character. I doubt any serenity will ever come of my existence.

At least they have the flavors I like.

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Colossal: Worth Seeing

This was a great new take on the kaiju genre, although in my limited knowledge, I’m sure the premise Colossal uses has been done before. I just never saw it in the hours of Ultraman, Johnny Sokko (sic), Spectreman, etc.

The premise? It’s shown in the trailers. Gloria is an unemployed alcoholic who is evicted by her (now) ex-boyfriend. Her hometown is the only place she can go to. After moving into her parents’ vacant house, Gloria runs into Oscar, an old classmate. Unfortunately, Oscar also owns a bar which continues to fuel Gloria’s drinking followed by blackouts. One morning she catches the news and the top story is a kaiju stomping around Seoul. It’s horrifying but it’s a world away to her until she notices it imitating her nervous gesture (scratching her scalp). This leads Gloria into piecing together the connection between her and the monster, along with convincing Oscar and his friends.

I’ll stop there because Colossal has a couple more surprises you have to see.

I was very glad to see Anne Hathaway getting to do something unusual after a career of playing princesses for Disney. She’s a great actress with a good sense of humor. Jason Sudeikis is equally strong as Oscar, her initial enabler. The focus really isn’t on the kaiju elements anyway. It’s really more about whether or not you “can go home again” after being away for years; breaking out of self-destruction; and maybe finding out what people are truly like after you’ve had incorrect memories. It is funny. It is clever. It deserves to earn a larger audience when it hits cable, streaming and DVD. Again, stick with it, the last act will surprise you.

Alamo Extras: Trailer for Banana MonsterBig Man JapanWar of the Gargantuans and King Kong (1939); Director Nacho Vigalondo states what were the movie’s influences: Young Adult and War of the Gargantuans; beer song that was used for Trainspotting; Asia PSA to get people to stop drinking; a cat v. a dog; Jason Sudeikis being asked what movie would he like to remake, answer, The Third Man; Japanese comedy bit involving kaiju having human problems; ads for Korean exercise gear and Japanese whiffle ball.

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Video game challenge for the Summer of 2017, part two

Part two! These games were actually harder but still fun. Kept it to five like last so here we go with the next batch!

Commando: I mistook this game for another one that focused on being a soldier taking on a whole army. Actually two games. The point is you’re this soldier, progressing up the screen and you have to take out the enemy in the way. You can do this by shooting in eight different directions and grenades. It moves rather quickly for a game of its age (early Eighties).

Mad Planets: Another rare entry by Gottlieb (they’re only success in video games was Q•Bert). You fly a wedge-like ship around the screen shooting planets which form and grow from middle of the screen. They eventually work their way out to the edges, swooping around, throwing fireballs/moons at you. They’re easier to destroy when they start out in their porto-planet origins. As the game progresses in levels, you can earn additional points rescuing drifting astronauts. I actually enjoyed it and have played it again. The combo controls of the joystick (position on the screen) and dial (facing for the ship) wasn’t as hard as I feared.

Black Widow: This is my personal hypothesis, but I think Black Widow was Atari’s answer to Williams’ Robotron 2084 via gameplay/controls except it uses Atari’s trademark  of XYZ displays (Tempest, Battlezone). Here you are the spider defending its web from various insects; one joystick to move, the other to fire. It has an element of Joust too, some enemies turn into eggs you need to push off the web and if you take too long, something invincible will chase you.

Phoenix: This game I remember from my youth very well. One of my classmates had a hint book (pre-Internet days!) covering numerous games, some I’d never seen because Springfield wasn’t exactly a metropolis. The book made it intriguing but when we moved to Houston, I finally saw it in action…a pseudo imitation of Space Invaders and Galaga. There are interesting touches: limited shields, bird enemies which re-grow their wings and a battle station. Plus, what I learned in the book didn’t make me any better at winning.

Sinistar: Still as hard as I remembered. You fly around, shooting opponents that are either armed or unarmed. All the while they’re building the main menace, a giant flying head called Sinistar. I know you get these smart bombs to take out the boss but I continue to fail at killing off the ships responsible for building it.

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Vampire killer! Well, at pinball

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Let’s hear it for Wonder Woman

Technically, Diana’s 75th birthday was last year because her comic book debut was 1941 but let’s just say it took a while for comics to get distributed plus DC is doing all the cool stuff this June. She’s also a pretty important character who is a peer of Superman and Batman, thus I wanted to give her the same really sweet collage showing various incarnations.

As a kid, my earliest memories were of Wonder Woman on Saturday morning cartoons followed by the Lynda Carter series. Even at a young age, I was puzzled by her swimming outfit covering up more of her than the standard super heroine gear. Then again, I also didn’t know it was possible for a TV show to leave one network for another; Wonder Woman was originally on ABC and finished out on CBS after The Incredible Hulk.

I hope you all enjoy my header collage.

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The work cat got “retired”

Ran into the guy in charge of my work’s landscaping, mentioned how I haven’t seen “Gypsy” lately. He told me she was removed from the grounds because she was getting too comfortable around people. I guess this made her less inclined to fight rattlesnakes. Fear not, someone from the cafeteria adopted the cute kitty. Knowing feral cats, it will be only a matter of days, maybe weeks before another cat fills the vacuum.

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Happy Birthday Nemo

Our cat Nemo is celebrating his 15th birthday (75 for a human). It’s rather odd to have him be the oldest cat. It feels like yesterday when he was the youngest in 2002. Nemo is the only cat we’ve shared that has been a part of our life since he was a kitten, Isis, Molly, Kuroneko and Miette were all adopted as young adults.

He’s still in good spirits. He loves being petted around his chin and between his eyes and ears. Nemo also will have a monkey-time spurt in the evenings, showing that there’s still some kitten behaviors left in him.

To celebrate this weekend, we’ll give him something he always enjoys, wet food or tuna.

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New, customized minis via Hero Forge, round two – NPCs

As promised, here are the other three miniatures I had done via Hero Forge in the better, $30/each plastics.

Ehecatl, a half-dragon (gold) sorcerer made by one of my first 3E players (Jerry). He will live on as a friendly NPC. Maybe I should have another mini made of him using an illusion or glamour to hide his racial heritage, people do get antsy/nervous around lizard-dragon people. I also refuse to make them common like 5E D&D’s dragon kin nonsense race they made for all the power gamers who whined, same camp demanding to play warlocks in my opinion too; an editorial for another day.

Essani, an “elf” sorcerer-warrior who was an emergency replacement PC for my friend Jeremy during our time in Castle Amber. His original character, a paladin, got killed and there were these three “elves” who were warning everyone about the green slime. We decided to have one common along with the survivors. You’ll have to ask Jeremy why there’s quotes around the character’s race. It’s hard to see the fangs on Essani.

This tough customer was an experiment on how well Hero Forge does other genres, namely this Western type (aka Cowboys circa 1870-1900). I have plans for this guy but they’re a secret.

It’ll be a while before I have any new ones. I’m hoping they’ll be Somara’s current PC along with another we liked plus my sensei’s first character, a favorite foe from the Aughts and hopefully the other current heroes I’m running through The Curse of the Crimson Throne.

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The Ice Pirates on Blu-Ray

This little-known comedy starring Robert Urich (there’s a memorable name) was something I must’ve seen a dozen times on cable because Showtime and HBO played it to death in 1985. Then Waterloo Records had it on Blu-Ray like Night of the Comet, so I had to have it, mainly to share with Somara. Pirates also has supporting roles for Anjelica Houston, John Matuszak and Ron Perlman!

Anyway, it’s a goofy sort of comedy involving a weird far future in which water is the most valuable commodity in the galaxy. If you have any decent knowledge of Science, especially Astronomy, Chemistry or Physics, you already know the movie’s premise is flawed since water is a pretty common compound we’ve found on the Moon, Mars and numerous moons orbiting the gas giants.

Bad Astronomy nitpicking session aside…

Captain Jason and his band of pirates try to steal some ice from an Imperial convoy but he gets captured with his trusty mate Roscoe. They’re spared the fate of being turned into eunuch servants by Princess Karina who has need for them. Seems her father found a planet called the Seventh World where water flows normally: rain, oceans, rivers, etc. The Empire wants the world for its own purposes, probably to keep the price of water high.

Besides the action/fight scenes, Pirates is filled with rather low-brow humor: a robot pimp, space herpes, cock jokes, racial digs, gender gags, etc. Some of this wouldn’t play out today as attitudes have changed about certain groups. Does it hold up after 30 years? Actually, yeah. The special effects were cheap even by 1984 standards but I always thought that was part of its charm. Maybe I should make it an event/game at next year’s Chupacabracon with the upcoming Starfinder rules or d20 Traveller.

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Had to give up the “ghost” on this one

Before I couldn’t get it to roll up any further or hold together, this puppy was 8 feet wide and about 15 feet long.

It wasn’t a complete loss.

  • I managed to save the corners where the castle’s towers reside.
  • The pad of 1″ graph paper I recently scored works pretty well.

That’s about all I can say regarding this map, I don’t want to give away any more details because I have players to surprise.

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Video game challenge for the Summer of 2017, part one

Now that I’ve appeased my push-game addiction into landing a PS4 (special bundle with Destiny), I got back into the pinball groove. However, the newer Pinballz has a whole section dedicated to video games, many from the early Eighties which would’ve been the Golden Age of the cabinet games. So I thought about playing each one of them and writing a little blurb. Hell, I might find one I like to play on a frequent basis because the home consoles just can’t imitate them exactly. One additional rule, for now, the multi-cade machines don’t count. It has to be a cabinet that’s only capable of running one game.

Quasar: A rare game from Italy circa 1980. Never heard nor saw it until Pinballz. It starts out like Space Invaders with your ship at the bottom of the screen. After defeating a couple small (like 3-4 ships) waves, you then move closer to the middle and it becomes Asteroids. Other than being a rare import, Quasar doesn’t have much appeal.

Pyros: An early side-scrolling which reminded me of Ghost ‘n Goblins. The hero doesn’t have much range with his fireballs and he has to do a fair amount of jumping. But if you get touched once, you lose a life. Not my kind of game generally since Goblins gave you armor to prolong the lives you had.

Defender: I still suck at this big time since there’s just too many buttons for my liking. I did succeed in getting past the first wave before the saucers showed up to rush me. Nope, those jerks appeared in the second wave. Maybe I’ll practice on this one since it’s relatively cheaper than pinball. Defender remains pretty cool as a game and story line, protect the people on the ground from the aliens who will eat them; once all the people are gone, the land/planet blows up and then you’re in a world of hurt. I don’t think I’ll ever be as impressive as one classmate in high school, he casually rolled it in an afternoon.

Satan’s Hollow: A truly weird game and I think it was made for repurposing Gorf cabinets since they had the same manufacturer. You’re this cannon shooting at what appear to be vultures. Every once in a while, you get pieces of a (I think) bridge to assemble. After a wave or two of vultures, you then have to shoot the devil. Unlike Gorf, you also have a shield to raise on occasion for the vultures will try to kamikaze you.

Breakout: My hubris with old games got me on this one and/or the CRT’s instability with the paddle. The ball moved faster than I remembered plus the paddle wasn’t as wide. I may have been tricked by my past games of its descendant Arkanoid. They story behind this game (involving Woz & Jobs) is more interesting than its play.

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Instant D&D towns and cities!

Just go to this site, pick from small/large town or small/large city, boom! A quick layout with some guidelines on what’s where. One caveat, every location is walled in with a castle. However, as a DM in need of stuff on the fly, this is a good start.

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Happy 40th Birthday Star Wars

What else can I say? The movie changed so much and I don’t have much time today, maybe later this weekend.

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Undercover on Rainey Street

In Archer’s case, he’s got something stronger than watered-down Alamo (aka Lone Star) Beer in his hand.

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